Sunday, November 25, 2012

Digication - Online Portfolios of Art Teachers

Whether an Art educator uses traditional materials or digital resources, having an online presence is something that enriches and empowers one's teaching practice greatly. The NAEA's (National Art Education Association) e-portfolio resource, Digicaton, offers a good example of how this is so, as well as a model for all Art-involved educators in how to conceive and structure their own e-portfolios. And while it is certainly possible to create an e-portfolio without the support of a major organization like NAEA (there are plently of free online web-site, blog, and wiki resources that one can use for this), being part of an extended community as this Digication page demonstrates, offers a wonderful dimension of connection.
 
Follow the link...

Saturday, November 24, 2012

THINK DRAW, An Art Learning Tool With Potential...

Follow the link below to the free, fun resource, Think Draw. This could be viewed as yet another of those cute little ditties, fun little doodle app-thingies...OR it could be a truly valuable tool for learning... It all depends on the way one wraps one's brain around its functions and potential. It seems to me that this could be an easy and engaging item to facilitate learning some important image making basics, things like composition, proportion, etc.

Monday, February 6, 2012

Digital Tools for Visual Art Learning (good ones/free ones)

  1. PANORAMIC STITCHING SOFTWARE
    http://www.kenrockwell.com/tech/panoramic-software.htm
  2. PHOTOGRAPHY SOFTWARE
    http://www.kenrockwell.com/tech/sw.htm
  3. Pencil (animation software)
    http://www.pencil-animation.org/
  4. 45 Websites For Students To Create Original Artwork Online
    http://mrssmoke.onsugar.com/45-Websites-Students-Create-Original-Artwork-Online-3442983
  5. What's new at FluxTime Studio
    http://www.fluxtime.com/
  6. 10+ Best Free or Open Source Photoshop Alternative Software
    http://www.tripwiremagazine.com/2011/04/10-best-free-or-open-source-photoshop-alternative-software.html
  7. Ten Free Alternatives to MS Paint
    http://www.trickswindows.com/2010/12/ten-free-alternatives-to-ms-paint.html
  8. Art21
    http://www.pbs.org/art21/
  9. Collection of Free Art Tools Found Across the Web, Including 2d / 3d Animation, Drawing, Fonts, Textures, Image Generators
    http://mikeodden.com/online_art_tools.html



Please use the comments feature below to suggest other links

Sunday, February 5, 2012

Readings to Push the Envelope / Visual Art LEARNING

  1. Ten reasons why teaching the arts is critical in a 21st century world
    http://edge.ascd.org/_Ten-reasons-why-teaching-the-arts-is-critical-in-a-21st-century-world/blog/3549601/127586.html
  2. 3D printers give engineering classes a boost: High schools, colleges using rapidly developing technology to illustrate real-world applications of technology lessons http://www.eschoolnews.com/2011/04/22/3d-printers-give-engineering-classes-a-boost/
  3. Object Lessons: Teaching Math Through the Visual Arts, K-5
    http://www.stenhouse.com/shop/pc/viewprd.asp?idProduct=9334
  4. Bringing Art into School, Byte by Byte: Innovative programs use technology to expand access to the arts
    http://www.hepg.org/hel/article/498
  5. Teaching Creativity.... http://people.goshen.edu/~marvinpb/arted/tc.html 

Wednesday, January 25, 2012

"Average is Over" - Art Education Can Be The CURE for AVERAGE

"In a world where average is officially over, there are many things we need to do to buttress employment, but nothing would be more important than passing some kind of G.I. Bill for the 21st century that ensures that every American has access to post-high school education."

Thomas Friedman - January 25, 2012 New York Times Op/Ed piece "Average Is Over"...
This is an important opinion piece, but it doesn't bring the full issue into focus suffiicently. America's schools DO NOT (even attempt to) educate students to be other than average. They educate them to be 'highly effective average' or to excell at a curriculum that aims at a standardized, average body of knowledge. A college education, as Friedman refers to it, represents more of the same - not something different.


Visual Art Education is one area that can be developed to remedy this! It's not  there now. Not only because it is marginalized and offered in dribs and drabs, but because it hasn't been conceived and developed to satisfy the need that Friedman identifies. We've got our work cut out...

See Friedman's piece below

"Op-Ed Columnist

Average Is OverBy THOMAS L. FRIEDMAN
Published: January 24, 2012
" In an essay, entitled “Making It in America,” in the latest issue of The Atlantic, the author Adam Davidson relates a joke from cotton country about just how much a modern textile mill has been automated: The average mill has only two employees today, “a man and a dog. The man is there to feed the dog, and the dog is there to keep the man away from the machines.”

Davidson’s article is one of a number of pieces that have recently appeared making the point that the reason we have such stubbornly high unemployment and sagging middle-class incomes today is largely because of the big drop in demand because of the Great Recession, but it is also because of the quantum advances in both globalization and the information technology revolution, which are more rapidly than ever replacing labor with machines or foreign workers.


In the past, workers with average skills, doing an average job, could earn an average lifestyle. But, today, average is officially over. Being average just won’t earn you what it used to. It can’t when so many more employers have so much more access to so much more above average cheap foreign labor, cheap robotics, cheap software, cheap automation and cheap genius. Therefore, everyone needs to find their extra — their unique value contribution that makes them stand out in whatever is their field of employment. Average is over.

Yes, new technology has been eating jobs forever, and always will. As they say, if horses could have voted, there never would have been cars. But there’s been an acceleration. As Davidson notes, “In the 10 years ending in 2009, [U.S.] factories shed workers so fast that they erased almost all the gains of the previous 70 years; roughly one out of every three manufacturing jobs — about 6 million in total — disappeared...”

Read the full article at its source: http://www.nytimes.com/2012/01/25/opinion/friedman-average-is-over.html?_r=1&hp

Monday, October 17, 2011

Archeological Discovery In African Cave Shows that People Have ALWAYS Made Art

Science/AAAS ___This abalone shell was found with ocher and a grinding stone. The iron oxide was used as
a pigment to paint bodies and walls, as well as to thicken glue.

FROM:www.npr.org/2011/10/14/141313283/in-african-cave-an-early-human-paint-shop
This fascinating article on the NPR website sheds light on how basic the impulse to make art is. Whether one is grinding ochre in an abalone shell or making a digital image using the likes of GIMP, ArtRage, and PhotoShop, there are important commonalities in the spirt and processes of the effort. Understanding those commonalities is important for students and teachers, alike. Well worth at least a short, interactive discussion!

"Apparently one of the earliest human instincts was to paint things, including bodies and cave walls. That's the conclusion from scientists who have discovered something remarkable in a South African cave — a tool kit for making paint. It looks to be the oldest evidence of paint-making.
Over in southern Africa 100,000 years ago, Homo sapiens was pretty new on the scene. A favorite hangout was a cave named Blombos near the Southern ocean.
Archaeologists like Christopher Henshilwood have spent decades finding stuff there that our ancestors left behind. Recently, Henshilwood uncovered two abalone shells with ocher ground into the shell. "Above and below each shell and to the side of each shell was a complete kit that was used for producing a pigmented mixture," he says.
In addition to the shells were stone flakes, grinding stones and bits of bone with reddish ocher on them. Ocher is a kind of iron oxide dug from the ground that early humans used as a pigment and to thicken glue..."

Read the full article at its source:
http://www.npr.org/2011/10/14/141313283/in-african-cave-an-early-human-paint-shop

Friday, July 29, 2011

Technology Makes Art Easy for Every Teacher in Every Classroom

ISTE 2011 – the annual conference of the International Society for Technology in Education (ISTE) was held this year in Philadelphia. There was a fair amount of technology oriented Arts Education activity in evidence at the conference.

I gave a workshop/lecture titled
“Technology Makes Art Easy for Every Teacher in Every Classroom“ which was well received. I got some worthwhile, some interesting and eye opening, and some appreciative feedback from participants. For the workshop content and more information and resources on this vital subject, please check out the following links:

General Link - Technology Makes Art Easy for Every Teacher in Every Classroom

Workshop/Lecture Description – “Visual Art has the potential to greatly enrich the educational experience of all students. However, the shortage of trained Art Teachers, the cost and inconvenience of traditional art materials and art classrooms, and fears and confusion about the need for talent have made art something that fewer and fewer students benefit from at school. This session will demonstrate how informed technology use can support and encourage all teachers to make art part of their instructional repertoire, turn every classroom into an art room, and every student an adept maker of art…”

For full description go to > http://www.isteconference.org/ISTE/2011/program/search_results_details.php?sessionid=60644244&selection_id=69577836&rownumber=1&max=1&gopage=

Workshop/Lecture Handout – This is the PowerPoint presentation that guided my oral presentation… http://www.slideshare.net/markgura/tech-makesarteasy4everyteachergura

As a conference offering with high potential impact, the session was recorded as video…

Workshop/Video (scroll down to mid-page) – http://www.isteconference.org/ISTE/2011/program/search_results_details.php?sessionid=60644244&selection_id=69577836&rownumber=1&max=1&gopage=

Alas, while the session was well received, its essential message may have fallen through the cracks. The key idea is that technology has changed the equation and made it possible for all teachers (every subject area) to now make Visual Art part of what they do with their students. However, as was easy to predict, the session drew attendance primarily of “Art Teachers”, a group who find my idea interesting, but who are not the rank and file generalist classroom teachers for whom the message is intended to have greatest impact.

There were also several Poster Sessions given by accomplished art educator colleagues that I want to list recommend here:

1) Craig Roland’s poster session was most interesting and all interested in Art Teaching in the age of near ubiquitous classroom technology should be aware of and visit Craig’s powerful Art Education 2.0 online resource:

Creating Global Connections with Art and Technology
Digital-Age Teaching & Learning: Arts

Craig Roland, Davis Publications with Robb Sandagata
Learn how art teachers are using social media and digital tools combined with the power of image making to build global learning opportunities for their students.

Craig’s very powerful web resource for educators: http://arted20.ning.com/
and

2) Deborah Greh’s poster session offered valuable ideas about approaches and resources for teaching art with classroom technology.

Digital Age Tools for Art Teachers

Digital-Age Teaching & Learning: Arts

Deborah Greh, St Johns University with Susan Bivona.
Find out about the 21st Century Skills Map for the arts as well as Web resources specifically for art specialists.

Deborah was kind enough to email me the following link which leads to numerous, valuable resources: http://sites.google.com/site/artatiste/

The many vendor displays and ‘digital playground’ hands-on exhibits for Visual , related resources and approaches throughout the conference – as well the 2 poster sessions and the follow-up links provided by Craig, Deborah, and other colleagues show they very impressive amount of available items for Visual Arts Educators. However, beyond the inspiration they inspire in me, I also see the need for a serious conversation about What’s Meaningful in Visual Arts Instruction CURRENTLY. Alas, there seems to be so much effort and interest in getting kids doing things in the area of visual arts, that the guiding questions of why Visual Art do and What in Visual Art is truly worth doing? Have largely fallen by the wayside. For all the good stuff out there, there persists a stream of what I see as meaningless “visual effect oriented, superficial activities”… think of digital coloring books and “Instant Art” of every conceivable variety. I hope to get a broad-based conversation going about this sometime soon!!! We really need it…